Quote
at first alchemy is very easy, later on its hard to get more lvls, in other words: more lvls at hte beginning, less at the end...
Btw every time you use a skill and lvl in it, the coverning attribute (or something) will get a + point at levelling more (at a max of 5) so if you are a warrior, it really doesnt have much effect choosing that as major (like i did <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> )

grttz


What do you mean?

Am thinking of how to create my paladin (since I won't be as Lawfull as a paladin, it might be a bad name, but it reflects what kind of skills I want). OK, I know six skills I want: Blade, Block, Heavy Armor, Persuation, Restoration and Alternation (in order to open locks...). Now, that's six skills (for those of you who can't count <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />), so I need another. Think that the caracter is to resemble a paladin (even though I won't be especially paladinlike in my playstyle <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />). Preferrablly a mageschool. Was thinking conjugation in order to be able to turn undead, but getting a main skill just for one spell feels a bit... unecsesary...

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce