Name: I'm not good at naming classes so uhh...

Description: A [name] prefers to stay at a distance when fighting. So it is logical that he/she prefers marksman and destruction to damage the opponent, and conjuration to summon creatures to distract the enemy. When no other option is left but close combat, the [name] prefers swords

Specialization: Magic

Favored skills:
Intelligence (magicka)
Agility (bow damage)

Major skills:
Destruction
Marksman
Conjuration
Illusion (chameleon, paralyze)
Restoration (healing fighting companions and self)
Alchemy (poisining arrows, healing potions)
Blade (close combat)

Isorun

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allright i got a problem, so the gate in Bruma is open, and i need to show the captian of the guard how to close the gate, but when we are in oblivion he keeps standing at the gate, i gave him the follow command, but he just stands there. i already found the sigil stone, but it says to bring the captain to the stone <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

any ideas <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />


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