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| old hand |  
|   old hand Joined:  Jul 2005 | 
 In fact wont even run on my brothers 3.6 gig hz XP PC , and he bought the game. 
Not even on low graphics?  |  |  |  
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| old hand |  
|   old hand Joined:  Jul 2005 | 
umm, does anyone knows how to find out the code's for items. (for the ones who don't understand, don't try to find out! it will only spoil your game!)
 more specific: the code of a grand soulgem with a grand soul in it.
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| old hand |  
|   old hand Joined:  May 2004 | 
I know those exist but i dont know them on purpose, i dont use cheats.  |  |  |  
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| old hand |  
| OP   old hand Joined:  Jun 2003 | 
i had to find 6 empty grand soul gems to cure myselfit wasn't easy
 
 This is SpArTa!!  oh im sorry, I must have took a wrong turn..somewhere...(runs away)
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| old hand |  
|   old hand Joined:  May 2004 | 
heh, it was for me...i had 4 already, got to the shop (with trouble, had to feed on that women first too <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> ) and buyd two...
 I could have used them way better tough <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />
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| old hand |  
|   old hand Joined:  Nov 2003 | 
 In fact wont even run on my brothers 3.6 gig hz XP PC , and he bought the game. 
Not even on low graphics?  Well ok it did 'run', I should have said didnt run well. But it's not playable. I know I wouldn't play it if I had to turn everything off just to get decent framerates, because the game looks awful then. But he said once he got out of the first dungeon into the world the game ground to a halt, he turned all the settings down and still it chugged. It's something to do with the Geforce FX cards, he has the 5600 one (I have the 5200 version) - those cards cant handle the pixel shaders or something like that.  |  |  |  
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| old hand |  
|   old hand Joined:  Jun 2003 | 
Damnit, if FX5200 doesn't handle it, I can't run it <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />.But it doesn't matter much, cause last morrowind couldn't satisfy me much <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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| veteran |  
|   veteran Joined:  Mar 2003 | 
Rendelius of RPGDot has posted his Review. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
 
 When you find a big kettle of crazy, it's best not to stir it.
 --Dilbert cartoon
 
 "Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
 
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| veteran |  
|   veteran Joined:  Aug 2003 | 
I agree. Patrik Stewart rocks as emperor link to review 
 Not in the mood for cheese?
 That excuse has more holes than a slice this fine Gorgombert!
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| old hand |  
|   old hand Joined:  Jul 2005 | 
I found out how you can find the codes. i downloaded a staff mod so you could create your own magic staffs, but the staff is set on strike so its actually a 'touch' weapon. this makes it quite stupid. it would be cool to create your own 'target' staffs. Started over again, this time as an imperial. its fun to see all the different scripts for the other prisoner. he makes fun out of every race i tried so far. (Dunmer, khajit, imperial) and he really makes my laugh.    an imperial in the imperial prison |  |  |  
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| addict |  
|   addict Joined:  Oct 2004 | 
Okay, I've been working on a 2nd Class Pack, since the Oblivion CS is out. I would like to have a whole truckload of classes eventually compiled into one Class Pack ESP file for this game.
 So, what I'm asking is for those who want to create a class to have added to my class pack file, here's what I'm looking for....
 
 You can reply to this and post it right in this thread, E-mail it to me, or PM it to me, if you so choose. Up to you.
 
 Here we go....Here's what I will look for, if you are interested in doing this....
 
 
 --The name of the Class
 
 --A short description of the class
 
 --Pick ONE Specialization from these:
 Combat
 Magic
 Stealth
 
 --Pick TWO Primary Skills from these:
 Strength
 Intelligence
 Agility
 Willpower
 Speed
 Endurance
 Personality
 Luck
 
 --Pick SEVEN skills to Major in, from these:
 Acrobatics (for Jumping)
 Alchemy
 Armorer (for maintaining and repairing weapons and armor)
 Atheletics (Run and swim faster, regenerate Fatigue meter quicker)
 Blade (Short and Long Weapons)
 Block
 Blunt (Weapons)
 Conjuration (Magic)
 Destruction (Magic)
 Hand-To-Hand (Combat)
 Heavy Armor
 Illusion (Magic)
 Light Armor
 Marksman (Bows)
 Merchantile
 Mysticism (Magic)
 Restoration (Magic)
 Security (Unlocking doors and traps)
 Sneak
 Speechcraft
 
 --Your name in the Credits for the README File I will produce. For a name, you could use a nickname, your real name, E-mail addy, or whatever -- unless you state to remain Anonymous.
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| Chronicler |  
|   Chronicler Joined:  Oct 2003 | 
Nice idea. The custom class I created and am playing right now is:
 [color:"red"]Warlord[/color]
 
 The Warlord is the ultimate warrior. He battles solely with steel in his hand. Geared in heavy armour, the Warlord is always prepared for combat. War is his life, his sword is his soul.
 
 Specialization
 
 Combat
 
 Favoured Attributes
 
 Strength
 Endurance
 
 Major Skills
 
 Acrobatics
 Armourer
 Athletics
 Blade
 Block
 Heavy Armour
 Marksman
 
 Favoured Birthsign
 
 The Warrior
 
 Favoured Race
 
 Nord, Orc or Redguard
 (Orcs may prefer Blunt to Blade. In that case the player may want to create the Orcish Warlord class.)
 
 I am in blood
 Stepp'd in so far, that, should I wade no more,
 Returning were as tedious as go o'er.
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| old hand |  
|   old hand Joined:  Jul 2005 | 
Name: I'm not good at naming classes so uhh...
 Description: A [name] prefers to stay at a distance when fighting. So it is logical that he/she prefers marksman and destruction to damage the opponent, and conjuration to summon creatures to distract the enemy. When no other option is left but close combat, the [name] prefers swords
 
 Specialization: Magic
 
 Favored skills:
 Intelligence (magicka)
 Agility (bow damage)
 
 Major skills:
 Destruction
 Marksman
 Conjuration
 Illusion (chameleon, paralyze)
 Restoration (healing fighting companions and self)
 Alchemy (poisining arrows, healing potions)
 Blade (close combat)
 
 Isorun
 
 ________________________________________________________________________________________
 
 
 allright i got a problem, so the gate in Bruma is open, and i need to show the captian of the guard how to close the gate, but when we are in oblivion he keeps standing at the gate, i gave him the follow command, but he just stands there. i already found the sigil stone, but it says to bring the captain to the stone <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />
 
 any ideas <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />
 
 
 ![[Linked Image from miniprofile.xfire.com]](https://miniprofile.xfire.com/bg/sh/type/2/archimode92.png)  |  |  |  
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| Chronicler |  
|   Chronicler Joined:  Oct 2003 | 
Maybe your class could be called 'sniper'?  
 I am in blood
 Stepp'd in so far, that, should I wade no more,
 Returning were as tedious as go o'er.
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| old hand |  
|   old hand Joined:  Jul 2005 | 
or a 'spellarrow' instead of 'spellblade'
 maybe Hunter or something like that
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| veteran |  
|   veteran Joined:  Mar 2003 | 
my class: The realy lucky [nocando] drunken wanabe wizard
 Specialization :Magic
 
 Primary Skills:
 speed - for running the hell out of nasty situations
 luck - i'm just a lucky guy <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
 
 skills:
 restoration: need to fix myself up after a fight
 alchemy : for brewing your own booze
 illusion :  making the illusion i can handle every situation
 sneak: sneek behind the females before they can run away
 Mysticism : because what it does is a mystery!
 
 
 
 
 Carpe diem, quam minimum credula postero
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| veteran |  
|   veteran Joined:  Mar 2003 | 
You could just rip off D&D and go with Arcane Archer   |  |  |  
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| addict |  
|   addict Joined:  Oct 2004 | 
or a 'spellarrow' instead of 'spellblade'
 maybe Hunter or something like that
Spellarrow sounds cool.  |  |  |  
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| addict |  
|   addict Joined:  Oct 2004 | 
my class: The realy lucky [nocando] drunken wanabe wizardWow;..long title, hehe. I do like the idea of a Wild Mage type of character, though. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Oh, can you give me a short descrption? skills:restoration: need to fix myself up after a fight
 alchemy : for brewing your own booze
 illusion :  making the illusion i can handle every situation
 sneak: sneek behind the females before they can run away
 Mysticism : because what it does is a mystery!
Bean, can you please pick 2 more skills here.  You picked 5, whereas the game takes 7 for a class. Thanks.  |  |  |  
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