alternately, walk into someplace like the magic merchant, into his back room and have the kid follow you (make sure you've dropped a teleporter stone outside). Take the 3 big chairs in the room and throw them against the door so the kid cannot leave, then teleport out.


I call it the "timeout room"...


-If I were a lemming, I think I would push the lemming in front of me off a cliff, because hey, what's funnier than a falling lemming?