Well, bad translations, graphical ptroblems (like the "shield-levitaters" <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ) , logical problems concerning game mechanics and so on. One of the last reviews of EQII shows his experience as a player : There was a posible exploit if you sell self-crafted things to NPCs - thus you could gain *very* much money, which was not intended. The result was that the company stopped selling to NPCs altogether, thus rendering the self-crafting of items absolutely obsolete (at least that's how it reads.

About the time when it was possible to craft things and sell them, the MMORPG was utterly full, he writes, after the stop it became fritening silent (in his own sarcastic words). The people had simply left in great numbers.

That's one of the things he writes about.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch