Once upon a time, I had a friend. A friend I care for, and who cared for me. A friend to discuss the world, and to share visions of other worlds. A friend to confide in and to trust with my inner self. A friend to seek advice from, because I knew I would get it – sensibly and sensitively. A friend who asked for advice, and while not always paying heed to it, always considered it conscientiously.
This friend plays the game, and the game transforms this friend.
My friend now is a character, a totally different entity, with a new world to explore, new skills to learn, pets which need tender loving care and an abundance of other characters in dire need of help. This is the brave, new world! Problems on the job? Not in this world. Listening to a friend’s mundane worries? Out of character in this world. A friend with other interests besides the game? With no time for THE game? What a loss! There are monsters to catch, and quests to solve – but it’s been sure nice talking to you, lad…
Friends are scarce, and losing one always hurts – a friend obsessively ‘Lost in Game’ is heartbreaking and mind blasting. Because I know, in some distant future the game will end, and there will be a void; a void, that could be filled with a friend – once upon a time in the future.
A feeling I do not wish to discuss, though.
In times of crisis it is of the utmost importance not to lose your head (Marie Antoinette)