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The game is a dungeon crawler or at least up to where I am now (Pentagram with stone in middle + 6 switches). Why?

I do pray that the hack and slash is decreased as I play the game. One of the most annoying points of the game is the starting dungeons.


- The game is a dungeon crawl at this point, because your characters need to break free. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

- The amount of hack /slash (H/S) combat is so-so. I mean, it sometimes gets towards a lower level (amount of enemies), on other parts it's even higher (especially the battlefields).

So it's around this level now, I guess.

- No apologies needed ! As long as your criticism isn't formulated by using too cynical or ironical words it's always welcome !


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch