the risk of introducing more random bugs in the game would be too high, so dont get your hopes up about getting the code. Its been done in the past, where character behaviour was changed, only to find a million random bugs that was caused by that <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

I think there will always be space for change in a game, and hopefully for the better, but i do not think that the current way of doing it is inferior in any way.

If DD2 has multi characters, i sould suggest adding the ability to assign groups though. Like in most strategy games, where you can select a certain group of minions, assign for example the number 1 to them, and have that group selected whenever you press 1. This idea is almost useless though in BD, since mainly you only have 2 char, its easy enoug to switch between them, there are shortcut keys for both char's. I cant really include summoning dolls to this idea, since you cant run around over the whole map with a summoning doll, they are "chained" to the area they were summoned in.

I am not against your idea at all, i do see the value in it, i just dont think the current way of doing it insuficient. If the party was lets say 5 char's big, then i would agree with you totally, or at least expect the grouping to be implimented, but 2 char's is perfectly easy to control.



Your existence alone, is excuse enough for the creation of the entire universe… Il you my darling Jeanne-Dré 