I hope so too, I know I might just be disappointed by the full game. But since the developers promise more of what I liked in the demo, I think I'll happy with the game <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Now there's something else I wanted to say...

Oh right, on the dreamcatcher forums there is a dev person telling the fans what they are working on right now. They say they're working on the "sliding when hit" thing and they're lowering the difficulty at the start.

I agree with you Elliot that the "sliding" is weird, but in the end I just killed the ennemies fast enough that never had a chance to hit me <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" /> At first it is very awkward though, as you try to get close to an ennemy to hit him but keep getting pushed back. That feature(?) also caused other problems in the demo, ennemies can push you over cliffs so you can see more of the game than what the demo is supposed to let you see. Never tried it but I read stories <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />


Shikin Haramitsu Daikomyo
"Everything I encounter serves as the perfection of wisdom that leads to enlightenment."