[color:"orange"]In other words, I will not play <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> until this is corrected or Larian patch activity on <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> seems to have stopped.[/color]
AFAIK, 1.47 is the final patch. While a few issues remain, they are mostly minor.
[color:"orange"]Actually, it seems not a lot, but it adds unorganized items in my barrels plus I fear that if I use items in this barrel a crashing bug or any other side effect may occur...[/color]
Some people deliberately look for these linked barrels, to reduce the running around they have to do in the BF (in acts 1, 4 and 5 without the teleporter stones). I think any serious glitches or crashes with this probably would have been reported by now.
Do you use all of your summoning dolls? With the change to the overweight penalty in 1.47 (can hold more than maximum weight, but can not move while overloaded), you could just store most items with the summoning dolls. They can not hold quest or set/unique items (until after an act change), but you could use one for stuff to sort out and maybe sell, and another for stuff you may need later, etc.
[color:"orange"]Why can those skeletons attack me even before I see them ...[/color]
They have a larger sight range. The survivor Tracking skill can increase the range enemies show up on your mini map. I also found having my non-leading archer character set to aggressive acted as a good early warning system, since she could sometimes start attacking before an opponent was shown on screen.
The difficulty setting effects NPC health and mana, etc but does not directly influence enemy strategy.