Here is what I have felt after playing games like DD, Warcraft and Doom:
We play these games for very long hours at a stretch. I don't understand that why the hell are these games made so dark then. 'Dark' in the sense that you can feel a strange sort of strain in the mind when you play them for a while (especially when you are a game tester). This is NOT the case with Avernum, but Avernum3's graphics were never so advanced. There is some psychology involved in this graphics that should be taken care of. DD was brighter than BD. I think that larian guys have intentionally made BD darker so that its closer to Warcraft (or something) in looks. <img src="/ubbthreads/images/graemlins/alien.gif" alt="" /> <img src="/ubbthreads/images/graemlins/devil.gif" alt="" />
One more thing:
I think that end game should be more *rewarding* than what was there in DD. I actually waited for something 'more' to happen while the cast of the game was playing after the endgame. I finished 'conquer the world campaign' in rise of nations today. I felt that vanquishing England was more *rewarding* than the endgame of conquer the world campaign. I don't think that the "always leave them wanting for more" rule applies here.

@MysterD
That sounded like a very diplomatic review form IGN <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />


Hail Divinity!