janggut:
lol rofl nice joke there but no i didnt have beyond divinity but i do now!!!! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
The music in the battlefelds seems to change so actually i dont mind it now.
Now im at Act 2 Level 12.
I have found the imp village and after exploring it i got caught up in the necromancer who has transported me to the abbey...ahh at last some greenery.
Im glad i didnt have to fight Samuel at the end of Act 1...he scares me.
I have noticed that to lockpick a door you just need the skill and no lockpicks...i just feel that this slightly takes away the rgp eleemnt of <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" />
I dont mind the way the new skills are made out althougth i would have prefered that the pictures were similar to the drawing in <img src="/ubbthreads/images/graemlins/div.gif" alt="" />
The current pictures are very colourful/maybe dare i say something an 8 year old would draw?
But the new resistances and different types of arrows are brilliant and great for startegy. My DK is have a ball using them.
Also ...no personal traits!!!!!! <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />
I used to love looking at how sad my character was then how great he was as he leveled up.
But there are different types of traps...now this is going to be good.
A few questions....
Investing in speed makes you charater swing faster?
Becuase it adds to initaive and isnt that"decreases recuparation time" in <img src="/ubbthreads/images/graemlins/div.gif" alt="" />
Also must you finish doing all the quests in level 1 battlefield and drop the key so that you can access level 2 of the battlefields?
Tragic