By the way, since the "mass market" is dominated by megasellers like Blizzards D2 with incredible loss of depth, I fear that erole-playing (C-RPGs) might generally tend towards that.
I don't smell the market going that way. No way.
I'd also like to mention how well SW:KOTOR, Morrowind, Baldur's Gate 1 & 2 sold -- and those are quite deep and involving RPG's.
Even Dungeon Seige 2, from previews, sounds like it's going to be more of an RPG this next time around than a hack-n-slash -- since that was one of the major complaints about DS1 from actual gamers.
Sacred has been a *huge* success here in Germany, but I must also say that the *environment* of Sacred is rather that of a "full-blown" clasic RPG game. Both don't really fit together, imho. What I liked very much about Sacred are the horses - if Larian could inclusde some, I'll be happy. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Not to forget the possibility to buy and manage your own house (not available in Sacred). <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Alrik.
And for the PC future, there's: Divine <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> II, Gothic III, The Elder Scrolls 4: Oblivion (which will have horses for mounting!), SW: KOTOR II, NWN II, and HOPEFULLY Jade Empire.
Deep RPG's are here to stay.
EDIT:
About horses and managing your own house, I could go more RPG's w/ that!