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veteran
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veteran
Joined: Mar 2003
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When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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veteran
Joined: Aug 2004
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Yes, that would be fun...
Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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addict
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Joined: Jul 2003
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While the first diablo is a very good game, diablo 2 is a lot better. When you add the latest patch you get so much more content into the game. If you like collecting loot you'll love diablo 2 <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> There are tons of set items, unique items, and then runes which you can place in socketed items in the right order to create runewords.
Diablo 2 is basically like the first, but with so much more stuff and somewhat better graphics. The only thing you don't see enough are skill points.
Shikin Haramitsu Daikomyo "Everything I encounter serves as the perfection of wisdom that leads to enlightenment."
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old hand
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OP
old hand
Joined: Oct 2004
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Yes, AlrikFassbauer <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> I knew about that link, but my topic is DIABLO 1 and I didn't want to know any information about Diablo II. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> So I started this thread. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
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veteran
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Joined: Mar 2003
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I see.
I played D1 a bit, but found it too dark, too murky (other people might like it just for that <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> - I don't ) , and gave it up somewhere.
However, I liked D2 much better, because it's a bit better ... with more people around, actual camps and so on.
I stopped D2/LOD last year, as I stood before the last boss, but will one day finally finish him - although it's quite hard at that point, because the creature's minionns are all of the "life-leeching" type, so to say. I liked to play a "bowazone" very much, it's my preferred style of play. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Anyway, D1 often remindes me of NetHack - it's basically a similar story - decending down into a crypt.
But what NetHack didn't have in terms of graphics, they (the devs) outrun it (the lack of great graphics) with their wits and richness of detail !
Alrik. By the way, I partially lost my interest in D2 because at one point my inventory was full of uniques and set items and runes and such stuff and I didn't want to give them away ! <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />
Last edited by AlrikFassbauer; 03/01/05 11:23 PM.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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enthusiast
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enthusiast
Joined: Jun 2003
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If I'm correct it attacks a crit till it's dead with 1 click, not 1 click every attack.
Draghermosran What do you mean? I'm still learning this game and any info you give helps me. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Just NO spoilers!!! <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" /> get ready for the butcher, king leoric, lava dogs/spawns, and the succubi (they are much, much more dangerous here than in d2:lod). imho, diablo is more difficult and more fun than lod. true, lod had better items, larger area, more skills, more characters. but nothing beats the claustrophobic & nail-biting feeling you get in d1. you never know what you will run into when you turn a corner. and they are very tight corners. it's so easy to run away from monsters in lod. in d1, nocando. you can't run. period. i almost got dizzy inside that dungeon where you find slipsnot (the tavern banner quest). ohh you'll find him soon enough. such a small area and...i'll stop here before this turns into a big spoiler. another spoiler (well, sort of): one of the most frightening moments i've had in my rpg playing was when i got teleported to archbishop lazarus's lair. played that area around midnight in my darkened room and the only thing i can hear was the haunting sound in my headphone. ahh, it's good to be reminded of those good, old days. of being chased by the butcher. when skeletons were more frightening. have fun!
Last edited by crusader; 04/01/05 04:20 AM.
"what we see with our eyes alone isn't necessarily the truth..." - final fantasy tactics
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old hand
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old hand
Joined: Mar 2003
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Hellfire expansion - never played - i'll look for it right now. The atmospheare of the game is nice a lot, always keep you warning.
D2 i play almost every day, how my key was cloned and canceled i have to buy another original version to play again at battlenet - so i'm doing original single player characters.
My chars: Necromancer 82: Skel mastery + Skel revive + bone spear + bone spirit
Assassin 72: Dragon talon + venom + Fade + Shadow Master - about 2k for kick - about 3 or more kicks per hit with medium equipment.
Assassin 79: Tiger + Dragon Tail + Phoenix Strike + Fade + Shadow Master - about 14k in one single kick with medium equipment - very powefull against packs of monsters what aren't imune to fire - can kill 10 monster with one kick if they are close enough.
Paladin 60: Zeal + Sacrifice + Fanatism + Holy Shield
Barbarian 40: Concentration + Shout + Battle orders + Mace Mastery + Bash
Amazon 75: Lightning fury + cold arrow + freezing arrow + valkirye
Druid 69: Cyclone armor + Twister + Tornado + cyclone + Oak of Sage - this one no one is imune.
I'm thinking to do a barbarian of trowing weapons. Just in need of good weapons - maybe trow mastery + double swing + shout + battle orders + (one skill what you want to use(like berserk for phisical imunity) or iron skin for more defense + 1 grin ward(i'm thinking about this: you kill a guy - and active grim ward, you stay in the center of grim ward while the enemies are running around of the ward you stay in the center trowing your killer knifes or axes).
Any ideas to make the build better?
Who's gonna show you how to fly!
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old hand
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OP
old hand
Joined: Oct 2004
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Well, I played last night and I got all the way to the Entrance of level five in the church. <span class='standouttext'>Spoiler : </span><span class='spoiler'> First of all, levels one through three was pretty much a cakewalk and easy to do, but upon entering level four I was hammered with creatures. I’d run to the upper right corner and kill one or two creatures then run back down to the steps leading back to level three and kill one or two more and I kept doing this until I eradicated them all. It seemed like 16 to 18 of them all on me at once. AND yes I did die a few times here. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" /> I think it was three times, but I finally got them, with a lot of running back and fourth and lots of healing, Potions, Scrolls, and Spells. <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> I met this creature named “Gharbad the Weak” on level four and he told me, "Please don't kill me, I will prove to be useful to you." So I left him alone and went about the 4th level of the church. Then I met this other creature named “Snotspill” and he wanted me to bring him some item, but I didn’t understand what he wanted. So I continued moving around the fourth level of the church. I finally cleared out the fourth level and I found this Tavern Sign. I thought it was kind of a strange thing to find in a church so went back to “Gharbad the Weak”. He gave me a pretty cool short sword. I then went back to “Snotspill” and talked to him. HOLY MOLY!!!!!!!!!!!!!!!!!!!!!!!! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> I never saw so many creatures pop up all at once!!! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> It made me feel like I was playing one of “Beyond Divinity’s” Battle Fields!!!! I am so happy I built up enough magic stats and I found that “Wall of Fire” spell because it saved my life!!! My little Rogue used that Wall of Fire spell twice and plugged the creatures on her side of the wall with arrows. WHEW! I survived that battle without even dieing once.
I noticed that “crusader” gave a little heads up about Snotspill, but I never read that post until today after I finished the battle with Snotspill last night.
Oh well, that’s where I am at right now. I guess I should finally do something about this “Poisoned Water Supply” and this “Magic Rock” the townsfolk keep bantering about. </span>
Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
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Joined: Aug 2004
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I tried to DL (I know, but I could just as well have borrowed it, which will take more time though...) Diablo yesterday, but there's something about DL:ing in 4kb/sec that makes me scream... Will call the expert over today...
Shyon, I havn't played D2 in a while, so I don't remember skillnames anymore... Had a necro with skellies and full Trang-Oul's. Allso had a macebabbe with full IK. He had WW and conc. Allso had a coldarrow ama who allmost had full Mavinas... I'm a collector of nature, I just don't have anything to collect. Collected sets in D2 though... Tried to create a Hammerdin with all the right runewords (Eigma, HotO) but finding runes is close to impossible...
Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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old hand
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old hand
Joined: Mar 2003
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Nice ubereil, i like a lot of set itens too, but sometimes i prefer elite unique to use.
Here's the man(trow barb, i will test it tomorrow to see if it's really effetive):
Trow Mastery - 20 Double Swing - 20 Double Trow - 20 Shout - 20 Battle Orders - 20 Howl - 1(Pre-requisite) Battle command - 1 Iron Skin - 1 Natural Resistance - 2 Increase Stamina - 1 Increase Speed - 1 Find potion - 1 Find gold - 1 Green Ward - 1
Strategy - Scream - kill someone, active green wards stay close of the green wards while you kill what left.
Now i only have to make the tests of damage and defence obtained to see if is worth. And about the equipment. When the tests be concluded i'll let you know.
Who's gonna show you how to fly!
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enthusiast
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enthusiast
Joined: Jun 2003
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Nice ubereil, i like a lot of set itens too, but sometimes i prefer elite unique to use.
Here's the man(trow barb, i will test it tomorrow to see if it's really effetive):
Trow Mastery - 20 Double Swing - 20 Double Trow - 20 Shout - 20 Battle Orders - 20 Howl - 1(Pre-requisite) Battle command - 1 Iron Skin - 1 Natural Resistance - 2 Increase Stamina - 1 Increase Speed - 1 Find potion - 1 Find gold - 1 Green Ward - 1
Strategy - Scream - kill someone, active green wards stay close of the green wards while you kill what left.
Now i only have to make the tests of damage and defence obtained to see if is worth. And about the equipment. When the tests be concluded i'll let you know. throw barbs are a lot more fun than the usual "whirl-til-you_barbs", not to mention that they're more survivable in 1.10. melee chars really have it rough in the latest patch iteration of d2:lod. i'm not really certain about the synergies but i don't think you need the 20 pts in double-swing, unless of course there's a synergy bonus with double throw & throw mastery. again, i can' recall this now. you're much better off pumping war cry. it stuns opponents (duration is not reduced in hell) and at high levels, can cause a lot of damage to monsters before they even get to you. and btw shyon, it's grim ward, not green ward. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> get a holy freeze merc, act ii desert mercs defensive. they have a much better chance of surviving swarms of monsters. the might merc just doesn't cut it in 1.10. the might merc is much better off with an overlord necro, as the necro's minions will serve as a wall while the merc's aura will enable the skellies to chop everything in their path. you'll have a very easy time hitting enemies from range as they are being slowed by the merc's holy freeze aura.
Last edited by crusader; 05/01/05 06:11 AM.
"what we see with our eyes alone isn't necessarily the truth..." - final fantasy tactics
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Joined: Aug 2004
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My first char was acually a frenzybarb. Man, he was quick (only got to lvl 54, but still...). Used to MF with him on lower lvls... Never tried a throwingbarb, even though I allways thought I would, since I had all the right equipment (2x Gimmershred, one of the best throwing weponds in the game...).
Übereil
PS A friend of mine (not really my friend, I acually never liked him... We just happened to be in the same class for two years) really annoyed me when I played. He had EVERYTHING when it came to items. I had one Buriza, he had seven. He had SOJ, h had FULL, yes FULL Tal-Rasha's. He had everything! And I never really found anything, most my items came from a friend... DS
Brain: an apparatus with which we think we think.
Ambrose Bierce
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veteran
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Joined: Nov 2003
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<span class='standouttext'>Spoiler : </span><span class='spoiler'> <snip> I met this creature named “Gharbad the Weak” on level four and he told me, "Please don't kill me, I will prove to be useful to you." So I left him alone and went about the 4th level of the church.</span> Hmm hint IIRC that guy actually gives you 2 things, the first 1 you get an option saying what is that all or some such and the second time he gives you an unique but you will have to kill him as he gets a little irritated <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Mea Culpa's Demesne
Note; artwork for Avatar courtesy of NWN and CEP
Old Elven Saying:
"Never say Never if you're gonna live forever!!!"
"I didn't do it, it wasn't my fault"
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veteran
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Joined: Aug 2004
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That seemed a little too inteligent for Diablo... Is there more roleplaying in Diablo than it D2? There seems to be more talking in the first one anywhay...
Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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old hand
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old hand
Joined: Mar 2003
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throw barbs are a lot more fun than the usual "whirl-til-you_barbs", not to mention that they're more survivable in 1.10. melee chars really have it rough in the latest patch iteration of d2:lod.
i'm not really certain about the synergies but i don't think you need the 20 pts in double-swing, unless of course there's a synergy bonus with double throw & throw mastery. again, i can' recall this now.
you're much better off pumping war cry. it stuns opponents (duration is not reduced in hell) and at high levels, can cause a lot of damage to monsters before they even get to you.
and btw shyon, it's grim ward, not green ward. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
get a holy freeze merc, act ii desert mercs defensive. they have a much better chance of surviving swarms of monsters. the might merc just doesn't cut it in 1.10. the might merc is much better off with an overlord necro, as the necro's minions will serve as a wall while the merc's aura will enable the skellies to chop everything in their path.
you'll have a very easy time hitting enemies from range as they are being slowed by the merc's holy freeze aura.
Thanks for the correction - grim ward. About the double swing at 1.10 is a synergie for double trow what receive 8% more damage per lvl of double swing. About the war cry, maybe it's a good idea, but is not for 20 points, is only one for the grim ward and it would be for the warcry too, so i don't know if the stun time is still good enough to stop the beasts even with the + all skills. I was thinking about the holy freeze merc or the blessed aim merc to hit everyone in the first strike, or if i have ignore's defence target in one of my weapons i could get the defiance merc for max defense with shout and one lvl of ironskin + all skills.
Who's gonna show you how to fly!
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veteran
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Joined: Mar 2003
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You've given me some ideas for a throwbarb! Thanks Shyon!
Grim ward in multiplayer games though=everyone pissed off at you! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin
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enthusiast
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Joined: Jun 2003
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throw barbs are a lot more fun than the usual "whirl-til-you_barbs", not to mention that they're more survivable in 1.10. melee chars really have it rough in the latest patch iteration of d2:lod.
i'm not really certain about the synergies but i don't think you need the 20 pts in double-swing, unless of course there's a synergy bonus with double throw & throw mastery. again, i can' recall this now.
you're much better off pumping war cry. it stuns opponents (duration is not reduced in hell) and at high levels, can cause a lot of damage to monsters before they even get to you.
and btw shyon, it's grim ward, not green ward. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
get a holy freeze merc, act ii desert mercs defensive. they have a much better chance of surviving swarms of monsters. the might merc just doesn't cut it in 1.10. the might merc is much better off with an overlord necro, as the necro's minions will serve as a wall while the merc's aura will enable the skellies to chop everything in their path.
you'll have a very easy time hitting enemies from range as they are being slowed by the merc's holy freeze aura.
Thanks for the correction - grim ward. About the double swing at 1.10 is a synergie for double trow what receive 8% more damage per lvl of double swing. About the war cry, maybe it's a good idea, but is not for 20 points, is only one for the grim ward and it would be for the warcry too, so i don't know if the stun time is still good enough to stop the beasts even with the + all skills. I was thinking about the holy freeze merc or the blessed aim merc to hit everyone in the first strike, or if i have ignore's defence target in one of my weapons i could get the defiance merc for max defense with shout and one lvl of ironskin + all skills. you don't need the blessed aim merc at all. as a throw barb, you should be pumping your dex, because throwing weapons require high dex and just a bit of str. for normal, you can do a pattern of 1 str, 3 dex, and 1 con. put a little more into con once your dex meets weapon requirements. and you will not be having problems hitting because double throw & throwing mastery will boost your AR to stratospheric levels. in my experience playing a throw barb in hell, a holy freeze merc works best. that's it. have a sunshiny day!
"what we see with our eyes alone isn't necessarily the truth..." - final fantasy tactics
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enthusiast
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enthusiast
Joined: Jun 2003
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I tried to DL (I know, but I could just as well have borrowed it, which will take more time though...) Diablo yesterday, but there's something about DL:ing in 4kb/sec that makes me scream... Will call the expert over today...
Shyon, I havn't played D2 in a while, so I don't remember skillnames anymore... Had a necro with skellies and full Trang-Oul's. Allso had a macebabbe with full IK. He had WW and conc. Allso had a coldarrow ama who allmost had full Mavinas... I'm a collector of nature, I just don't have anything to collect. Collected sets in D2 though... Tried to create a Hammerdin with all the right runewords (Eigma, HotO) but finding runes is close to impossible...
Übereil you shouldn't be obsessed with finding all the runes for a hammerdin. it's a build that is very much dependent on the right synergies (blessed hammer, blessed aim, vigor, conc) and not on "uber" equipment. you can play a hammerdin butt-naked and monsters, expecially undead, will still die en masse easily. but this is kyra's diablo 1 thread. we're hijacking it already. back on topic for now. we can start a new thread for d2: lod. ok guys? have a sunshiny day!
"what we see with our eyes alone isn't necessarily the truth..." - final fantasy tactics
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veteran
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Joined: Aug 2004
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All you need is manacharms... Anywhay, I don't play D2 anymore, so this really don't matter...
And I guess we hijacked her thread, didn't we? <img src="/ubbthreads/images/graemlins/shame.gif" alt="" />
Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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old hand
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old hand
Joined: Mar 2003
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You've given me some ideas for a throwbarb! Thanks Shyon!
Grim ward in multiplayer games though=everyone pissed off at you! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" /> Grim ward is for PvM i think the war cry version would be better for multiplayer. When you trowbarb is ready, share it with us. I like to play with different chars, not always the same swordman - i made a test with an editor and the man(trowbarb) is a killer, i`m creating now the original version into the single player game. I read this into a forum - how to do always the superdrop in the superbosses(didi, meme, andariel, baal). You create a hell game with a char what already finished all bosses, so you enter with the char what didn`t kill yet but is strong enough to kill, go to the quest screen of the char what didn`t kill the bosses and see if the quest to kill has a message like this: "This quest can`t be completed now" and go there and kill the boss with the char what didn`t kill yet and - Superdrop - close the game and repeat.
Who's gonna show you how to fly!
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