My intentions were not religious at all, but rather getting to know how it is looked upon from different points of view.

I have my own point of view, but it's not easy to explain this - even more in English, my second language.

To me, "spiritual damage" is something that hurts the "inner sactum" of the soul - rather indirectly, but nevertheless effective. So I would like to see it portrayed in a game.

Or to put it another way : If a game developing studio represents a thing in a specific manner that is influenced by their culture - will peple (here : gamers) from different cultures recognize it as well ? Or even worse : Will they believe that everything is nonsense, senseless stuff, made by nincompoops ?

What I ask my self is : Why does a game developing studio influence things like "spiritual damage" ? Does it actually have any impact or is it just like putting some spices into a cooking bowl, no matter whether the cooks belive in the spicy taste if the spice or not ?

I wonder whether this makes sense at all ...

Today I've written down a story I have tossed around in my head for about half a year. It's about the redemption of a spirit - or a ghost, other people would call it. And it is written down from a very different point of view - from the point of view of the spirit itself.

I tried not to follow any clichés - although it is quite possible that I did it <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> - but I rather wanted to write it down how it might look like from a different angle - the more different the less the position of the angle is known. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

I'm exploring the world the way I do ... and I'm developing my own beliefs. I think you can get aglimpse of thast if you read my stories I've posted here so far.

Alrik.

Edit : By the way : I even differ between "psychological damage" and "spiritual damage" ... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Last edited by AlrikFassbauer; 27/01/05 09:23 PM.

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