in <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> there are some likeable characters but unfortunately you just are not able to bond with them because once you finish the Act there is no going back.
I completely agree. In <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> when you pissed of a shopkeeper he stay that way so you could bribe em to be friendly again. But <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> there is no reason because when you go to the next act there are new shops or go to the battlefields shops.
<img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" />
Would be nice in <img src="/ubbthreads/images/graemlins/div.gif" alt="" />Č that not only one shopkeeper has the best stuff. in <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> you had that elven armour shop that had the best armour. It would be nice that after the first time you meet the shopkeeper some of the superior goods he has get distributed to all shops (+/- price variations). It's to bad that my favourite shop has only sword that are basicly useless to me have they never heard of import/export.
example:
You have already met 2 shopkeepers in verdistis.
Those shopkeepers have the stuff you need at that time.
after a few level ups you can upgrade to better stuff.
You find a new shopkeeper.
Give there address to the merchant guild
The 2 merchants you already know start getting the superior goods (not all of em) in there stock (how farther the shopkeeper from the source of objects how more the price range varies).
This way you could create regions
Region 1 has the best leather wares (beginning of the game)
region 2 has the best chain mails. at this point the chain mails get exported to region 1
region 3 has the best plate armour. plate armour gets exported to region 1 & 2 but region 1 is more expensive then region 2 and region 3 is cheapest. <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />