maybe what Larians can do is to include voice recording features into DD2 so during installation of the game, gamers have the option of reading some text which will be recorded & used in the game. would the gamers complain about their own bad voices? <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

as opposed to Morbo expectations; i am not hoping for turn-based (RTS gamer's big nightmare) as i hate that style of gameplay. i rather have choices though.

i would like DD2 to be (well, at least in single-player campaign) more non-violent; more stealth or investigative or negotiation or diplomacy. violence is taken only when necessary.

if DD2 is ever going to be party-based, i hope there will be interaction even among party members & not the minimal talk like what we have with Dennis. just like Star Wars: KOTOR, party members also have quests of their own (which means they have a place of their own in the game world).

emphasis on sound. i hope with the new game engine, Larians can make full use of the technology to make sound more meaningful in gameplay. in multi-channel audio mode, one can discern sound made by enemies not only from left & right but also front & back. i'm sure gamebryo supports EAX/EAX2.


[Linked Image from i3.photobucket.com]
......a gift from LaFille......