Ok following on from my first suggesion...if we had crystal bags then crystals for chaotic and divine would not exist.
Thats why it would be slightly diefferent.

1.Ok going on to my next ideas...set items.

Im a going to say that they should be only 5-6 set items depening on which classes are most popular and based on a hero we tend to read about in the many books we can read. eg rothbarg the barbarian and so lets say he is a fighter...so a two handed axe a helemt and body armour would complete the set.

So a set would be avaible for a theif,ranger,wizard and necromancer...maybe another class.

2.Unique weapons:
IMO these mean weapons to either kill a particular monster or a particualr type of monster. e.g like the sword in the stone thas it...imo it doesnt mean they they are the best you can find out there.... indeed they sell for alot gold as they tend to be vaulable but usally not very good.

3.As helmets...why cant we have hoods for the mages???? esp a necromancer...i dont tend to play mages but i would love to have headgear which is like a hood...or a thief which has headgear which covers his haed and mouth(rather like the assassins in divinity.

Next time i am going to write something about the skill system...i think some parts of it needs to be changed.

Tragic