And that's without sub divisions.

The warrior could be split up in sword,axe, spear . Sword would lay closed to the paladin (paladin just screams sword) axe would be in the middle (throwing axe is more to the ranger side) and spears are just next of the ranger. you can split every skill up to fit a certain place in the triangle. The hammer skills of the Light mage would link to the elemental side (air) while fire would lay next to dark mage.Water and earth would lay in the centrer water (H2O) next to air (so in the left centrer facing air.) and earth on the right centrer facing fire.

But my triangle was to small. (and a bit tired) <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

the nice thing about this is that you can make it as complex or easy as you want. it's classless since you can use all skills, but also place a name on "no class" like assassin warrior ... . A player with the intention to be a certain class can just follow the triangle while other players just do what they want and see were they come up.

Also I see it as a hybrid between <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> & <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> since it give direction like in DD (in BD the warrior tree and other trees got a bit confusing) while still maintaining a low level complexity to the skill like in BD. So no more one skill points things like sword accuracy, speed. the sword skill improves all of them.

Just some thing I came up with on a dull moment.

Ow yeah for <img src="/ubbthreads/images/graemlins/div.gif" alt="" />˛ please work out a good necromancer (dark attack mage) skill out like skeletons, golems, zombies. I like to play like a necromancer (please no time limit on summoned creatures) standing back while you send wave after wave of monsters to them (Zapp Branigan style). Let's say a limit of 15 summonings at one time. Except for those high level summoned creatures there can be only one of them each but low level (skeletons) can be summoned in high numbers (one strike of a high enemy would prolly kill 4 of them).


Not in the mood for cheese?
That excuse has more holes than a slice this fine Gorgombert!