1. Please make this game realizing what made Divine Divinity such a great game, and then give me more of it. Wonderful music, a huge, open-ended gameworld with an epic story and tons and tons of side quests, an excellent and highly underappreciated interface. The world of Rivellon was so huge yet highly detailed and well fleshed out. Give me another world like that, The good sequels are the ones that follow this rule. e.g. Gothic 2, Baldurs Gate 2, Icewind Dale 2, etc.
2. Interface, interface, interface. So many developers neglect it, but it's of paramount importance. <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> had a great interface. <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> Wasn't as good, and the game suffered for it. Give me a great interface plz. I want to use all of my "F" keys and all of my number keys. At least give me an interface as refined and useful as the one in Divine Divinity, and I'll be useful.
3. PLEASE PLEASE PLEASE keep this game PC exclusive. Or, at the very least, worry about porting it to consoles after the PC version is totally finished. Do not dumb down or remove features from this game so that it can be played with a console controller. I don't think that developers on the PC have any clue how much they alienate their fans when they due this. It's like adding Jar Jar Binks to Star Wars. Please don't make another Deus Ex: Invisible War. I don't know if my spirit can take another one of those.
4. Make a great single player game first. Worry about a great MP game after that. The PC is drowning in MMORPG's right now. The good single player RPG's for the PC have disappeared. It's a shame. If you like story-driven single player RPG's, there has been almost nothing to choose from for the past two and a half years.