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veteran
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veteran
Joined: Aug 2003
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My april fools would have been the Larian had been taken over by EA and that <img src="/ubbthreads/images/graemlins/div.gif" alt="" />² is scrubbed.
or i would have changed the forum that you would be logged in as Lynn (due to some error)with an administrator panel like this
ignore user *textbox* release screenshots (ok button) launch <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> ² site user *textbox* has acces to the super top secret section play <img src="/ubbthreads/images/graemlins/div.gif" alt="" />² build 0.5.9 add potatoe to every poll insert "we are very busy" in thread nr *textbox*
and some other cool functions
@bean: Sorta like a GTA:SA (best game ever) gym and food stuff.
Do I dare to say it. costom haircuts for the hero at the local barber
<img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" />
Last edited by Morbo; 05/04/06 08:55 AM.
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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addict
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OP
addict
Joined: Apr 2004
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Singo: Thats a brilliant idea!!!
In <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> we had a conversation with a merchant about fashion.
So why not have a barber/stlyist??
You may want to change your appearance after choosing whatever from the main page!!!
You could change not your armour but your initial appearance and clothing.
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veteran
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veteran
Joined: Aug 2004
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Singo: Thats a brilliant idea!!! Singo hasn't said anything in ages... Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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Chronicler
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Chronicler
Joined: Oct 2003
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I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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veteran
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veteran
Joined: Mar 2003
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what about a gambling palace? casinoin the middle ages . it could be lt's of fun to gamble your armor away for some eggs..? <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />
Carpe diem, quam minimum credula postero
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veteran
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veteran
Joined: Mar 2003
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Gambling places ... <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> I remember some in the Little Big Adventure ... <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Chronicler
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Chronicler
Joined: Oct 2003
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I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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veteran
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veteran
Joined: Aug 2003
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Actually I wouldn't mind if <img src="/ubbthreads/images/graemlins/div.gif" alt="" />² was just GTA:SA in fatasy setting. The strories of the <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> universe always appealed to me. Other rpg stories appeal me much less (morowind oblivion are great games but the stories don't grip me). That plus the freedom <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> gave you.
But one thing one thing I found lacking in the universe is the details of the world. If one looks like oblivion or GTA:SA one stands amazed on the detail of the words. I mean things like burger kings barbers, or in Oblivion, vineyards , guilds ...
I mean every character in Oblivion has almost a job. In those games you have the feeling that the world is bigger then you. If you werent playing the worlds would continue with people going to work and diong stuff. In <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> and <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> the world would stop if you stop playing. The games are hero centered.
Do I make any sence?
I want a world were the hero lives in not were the world lives of the hero. (like gta and Oblivion)
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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Chronicler
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Chronicler
Joined: Oct 2003
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I want a world were the hero lives in not were the world lives of the hero. (like gta and Oblivion) I agree with you, but I don't think you can say Divine Divinity lacked detail.
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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veteran
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veteran
Joined: Aug 2003
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I agree but it's not on the same level as an Oblivion or GTA:SA. <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> had it good (but could be better) <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> on the other hand didn't have it because of the act system an the story.
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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veteran
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veteran
Joined: Aug 2004
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Brain: an apparatus with which we think we think.
Ambrose Bierce
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Chronicler
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Chronicler
Joined: Oct 2003
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Oblivion is indeed the new standard. I'm sure the Larians will take a very good look at it.
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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old hand
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old hand
Joined: May 2004
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Oblivion is indeed the new standard. I'm sure the Larians will take a very good look at it. <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" /> , playing bolivion as/on your job...hmmm, sweet <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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Chronicler
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Chronicler
Joined: Oct 2003
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Some guys have all the luck <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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veteran
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veteran
Joined: Mar 2003
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Depends. Being forced to "play" something spoils the fun a bit, I think, imho.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Chronicler
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Chronicler
Joined: Oct 2003
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Come on, I'm sure they were as exited about Oblivion as we were. Add the fact that it might contain some good ideas as far as their own game is concerned only enhances that.
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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addict
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OP
addict
Joined: Apr 2004
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Morbo: Sorry i made a mistake.
Ive mentioned an idea where the hero does not get alot of money from dungeons and so has to look for a job.
E.g serving drinks/ploughing fields to make his way.
As his skills/stats increase...he gets to do more demanding jobs for better pay.
E.g be a temporary soldier/guard..a mages apprentice...etc
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veteran
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veteran
Joined: Aug 2003
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I' don't like the idea that a job diverts you from the main quest. It should be a free choise to take a job or guild spot. Not forced out of gold shortage. A job can have rewards like gold or special armor and other benfits. But I don't like the idea of beeinge forced to do a job.
In oblivion for instance when you finish the dark brotherhood you get some sweet light armor.
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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journeyman
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journeyman
Joined: Jul 2005
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Oblivion only impressed me for 5 minutes, after that I only saw the flaws.
Oblivion might be a new graphical standard to some (though it's not that great on that level), it's certainly a step backwards as it comes to gameplay. I stopped playing it a week ago because I was BBB by it (bored beyond belief <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" />).
oh, I say this as my own opinion. I do not speak like this is the opinion of Larian. <img src="/ubbthreads/images/graemlins/shhh.gif" alt="" /> I can say that the future will hold much brighter stars than Oblivion, though.
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Chronicler
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Chronicler
Joined: Oct 2003
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To me Oblivion is the new standard. In my opinion it certainly is a serious step forward as far as gameplay is concerned, definitely not backwards. But if you are really serious about this, then it must mean Larian's next game will be even better. Here's hoping for just that.
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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