Fav monsters...

Skeletons..early on.. and the skeleton conjurers.

Zombies for slightly later enemies and the human thugs..bandits etc..gives a good feel or an rgp to see evil humans.

This time around maybe the zombie has a chance of draining mana/stamina when it hits you...a slight variation which i would welcome.

The variations e.g steel skeleton was something i wasnt looking forward to see but in BD the blood/death knights were great though and in my view could take thier place...afterall the death/blodd knights do work under a sorcerer...So the sorcerer could be another boss game.

The Arch demon in BD is a really good boss monster to have i feel or the dragonriders are good tough opponents.

Its nice having to kill the bees/wasps/snakes/beetles and other nasty insects.

I assume we shall see orcs,lizards,dwarves and elves this time around??? and also a ranaar or two?

It would be interesting to see friendly imps/lizards and orcs this time around.

If of course all these become friendly we do need new monsters!!!!

The various elemental's were interesting in BD but maybe this time they are under a command of another being...racial wise a new sort of monster?

Oh yes...we must bring back a talking tree <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

The tatuman i prefer greatly but the lich wasnt a bad monster..maybe it needs another ability???

The sand demons etc were not bad.