I recently read an article about "Kult : The Herectic Kingdom".

What I found highly creative there is the "attunement"-system for things you can do magic with.

http://en.wikipedia.org/wiki/Kult


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch