Spoilers



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I think Larian did a much better job by doing the difficulty levels in Beyond Divinity.

I agree with Lews, the difficulty levels are very good in Beyond Divinity.
Larian took care of each type of gamers offering a very easy game to a very hard game.

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Hardcore... now, that... well, in my experiance in the game, it was insane, but plausible. It was very hard to play without going to the battlefields at all ( though could be done )

Yes hardcore is not so insane and it's a better challenge playing hardcore without visiting the Battlefields.
The Battlefields make the game easier because you can easyly learn new skills and you can buy a lot of potions.

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and you had to use the pause button a ton

Playing with 2 warriors i did not have to use the pause button at all.

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there was a room full of ghosts, they just slaughted you if you left it on real time.

Playing hardcore you have to fight a lot more monsters than in the other levels.
For exemple, at the beginning of the game, there are 2 ghosts level 5 in each cell of the prison (ouch it was hard to beat them).

But i tried to fight only two or three creatures at the same time because it was impossible to survive fighting a great number of strong creatures (for exemple the earth elementals in act 3).


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I think Larian did an excellent job of balencing the game.

I completely agree.
Congratulations to the Larian team.

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