Hello everybody! <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

It would be useful to have a thread about the maths ruling the mechanic of the game (especially for stats involved in combat situations). This information proves so useful to make strategical choices in improving chars and choosing equipement... I'm a very strategical player so I personally find it invaluable; I know some people probably look <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" /> at this point but other ones would <img src="/ubbthreads/images/graemlins/party.gif" alt="" /> too. (Refer to "Game still buggy, when do the next patch come?", "How does armor work?" and "Next patch??" threads.)

<img src="/ubbthreads/images/graemlins/think.gif" alt="" /> What I mean by maths is for example the calculation that give the chance to hit or to get hit by an enemy, the damage done and taken, the part of the body that's hit; how offence, defence and armor work (nothing sure came out of the thread about it) and and things like that...

If anyone has any knowledge about that, then... go! shoot! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


LaFille, Toujours un peu sauvage.