Thank you! <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
About "to hit and being hit" stats:
If I understood well, "to hit and being hit" stats work like that: when you attack a monster, first, there is a roll based on your percentage of offense to know if you hit the target; if you hit, then there's a roll based on the percentage of defense of the monster to know if he avoids the blow; afterwards, if he's hit, the (physical) damage taken is determinated by the factors of the armor. <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> Right?
Now the other things left to discover are about the damage taken (armor and part of the body that takes the blow) <img src="/ubbthreads/images/graemlins/think.gif" alt="" />...