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#298776 25/02/05 11:31 PM
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This stinks, Troika is gone.

Link:
http://pc.gamespy.com/pc/vampire-the-masqu...s/590958p1.html

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Boyarsky Discusses Troika's Closure (PC)
Company's joint CEO not sure what's next for him, some members of the team.
By John Keefer | Feb. 25, 2005

Troika Games officially closed its doors this week after a tumultuous few months since the release in November of its last game, the Source-engine powered Vampire the Masquerade - Bloodlines. We contacted Leonard Boyarsky, former joint CEO at Troika, to get his take on the closure.

GameSpy: Troika has been around for several years, and had three good titles under its belt. Why do you think you weren't able to secure funding for your next project?

Boyarsky: I'm not sure, you'd have to ask the publishers. If I had to guess, I'd say it's because triple A titles are costing more and more to make, and people are looking for titles that will appeal to a more mainstream audience than ours have traditionally. In plain English, our games just didn't sell enough units.

Bleh @ their games not reaching a mainstream audience.
Arcanum was very good, and Bloodlines is just plain awesome.

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GameSpy: Did you have any projects in the works? If so, what will happen to them now?

Boyarsky: We had several projects in various stages of pre production, mostly just documents, though. We did have our own tech demo, as well as another pitch/demo using the HL2 engine, but that was about it. I don't suppose anything will happen with any of our proposals.

<img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

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GameSpy: What happens to Bloodlines in terms of support? Were any patches or updates in the works?

Boyarsky: I cannot comment on Bloodlines' support, you'd have to talk to Activision about that. We were not working on any patches or updates - we haven't had a team since mid December.

Wow -- it been that long since they had a team? Wow
<img src="/ubbthreads/images/graemlins/eek.gif" alt="" />

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GameSpy: Facing the closing of your studio must have been tough. When did you start to see that as a real possibility?

Boyarsky: I continued to think something would come through until about the middle of January. That was also the time a lot of our former employees gave up waiting and started getting jobs, so it became pretty dismal around that time. Not much fun, to say the least.

GameSpy: How many people were let go? Do you know if any of them have gotten jobs or offers elsewhere yet?

Boyarsky: All of our employees were let go - 32 including us. We laid off the first group in November, and the second in December. I was surprised that it didn't become public knowledge sooner. A lot of our people have taken new jobs, and I'd vouch for any of them - they were all great.

I hope all goes well for 'em.

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GameSpy: What's next for you?

Boyarsky: I have absolutely no idea. Any suggestions?

Hopefully land a job w/ somebody to make RPG's, like BethSoft who is working on next Fallout game or Bioware.

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It shure do stink. All the good games we'll never to see <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />.

Oh, and btw: This thread is allso about this.

Übereil


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Wow! I can't believe it. I heard it was coming, but I had hoped that somehow
they would manage to hold on. A very sad time for gamers. They had some really
good games.

Shan <img src="/ubbthreads/images/graemlins/alien.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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Yes, it's the same old stories :

- Mainstream

- Publishers wanna program & sell themjselves (no need for outside programming companies anymore)

- Action

- economy.

I think that thes few words hit it quite good.

Edit : Posted in the German sction : http://grumpygamer.com/blog.php

It's quite interesting, imho.


Last edited by AlrikFassbauer; 26/02/05 12:18 PM.

When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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... if you understand it, that is (why didn't I pay more attention in German class <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />?).

Übereil (wrote all this with one hand <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />)


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Hm ? <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />

I meant that the link was posted in the German section of this forum, not that it actually is in German.

It's in English.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Companies overexpend, companies go under bankrupt or go sold to other bigger companies. People get fired. Those who dumb go cleaning closets, those who smarter go into another company and work on another game. Thatäs why, games not dead because of Troika closed. There will be another Troika doing another game.

(I did write this text with one finger and tried to make it easy enough for Ubereil to understand.)


"Endure. In enduring, grow strong." -Githzerai adage.
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(I did write this text with one finger and tried to make it easy enough for Ubereil to understand.)


I didn't spell poorly <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />. (And the winner is: Übereil! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />)

I understood it allright. As they say in David Copperfield:

Income: £ 100. Expences: £ 98.75. Result good.
Income: £ 100. Expences: £ 102.30. Result: Disaster.

Übereil


Brain: an apparatus with which we think we think.

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Yeah. That was a stellar reply.




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