there is a trend in gaming which i am not comfortable with; increasing realism in violence. example; Manhunt, Grand Theft Auto series, etc.

what is with developers & buyers that are so into that? <img src="/ubbthreads/images/graemlins/confused.gif" alt="" /> i'm not saying they're evil, i just don't understand. so much into the physics engine to make a fall look like a real fall in life, does it make the game so much better in immersion when other factors such as dialogues, problem solutions aren't up to scratch?

3D is meant for practical purposes though as of late, games emphasise too much on eye candy while interactive content is very much the same as how it was before 5 years back. what i mean is especially first person shooter. point & shoot. that's how it was in doom & that's how it is in doom3. what else is new? graphic engine plus some physics engine wizardry. what else?

what makes gaming scene so pathetic nowadays is that games' sake is to push the technology forward & vice versa. & that's it. such endeavour though analogously can be said moves in miles while depth of the games themselves progresses inch by inch.

take the case of WW2 shooter games; while each progression is better graphics-wise, very few can be said to play better than the predecessor(s). so why do they keep on making them?


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