Morbo, I have to agree with Alrik: I have 3 games magazines per month to find innovation for the library funds and I can flip over 3/4 of these "tests", "previews", "views" etc. => it's war, slaughter and violence - a bit sports and online games. And it's very difficult for me to find games I consider suitable for our customers.
Though... translating a German phrase => where's the hen and what's the egg?
Do publishers go for realistic graphics/environment when it deals with violence because the public wishes this kind of entertainment or does the public have to wish for these games because a lot of publishers don't produce anything else? <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
When I started with PC games about 9-10 years ago I found more innovation (or maybe I thought it was innovative because I was a newbie?) Result => I don't buy many games for myself anymore, why? Well, graphics is nice for a start, a smooth engine too - but then? Graphics/engine don't keep me tied to a game, it's the plot, the story.
And for the library? Well, no violence, no shooters, no online games - a bit sports, a bit of strategy and... well... a dying genre IMO.
Kiya