But Console game creators mainly only have to consider a pretty specific grouping of hardware.
Whereas PC game creators have a potluck of hardware and OS version issues they have to consider when designing a game.
I'm not letting the PC game creators off the hook.
The habit of today, the issue too early and patch later mentality, as previously said above by Glance, is common practice.
But in their defense, they do have a lot more hurdles they have to overcome than those who create for Consoles.

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Oloth zhah tuth abbil lueth ogglin