My God, I hope that they aren't planning on making this a console game too. If so, it will be dumbed down trash with a crap interface.
I wouldn't really worry about that. I realize I might be in the minority, but the console & PC work Bioware did on KoTOR, I thought was real good. If Larian opens the doors to that world then good for them; it will open a whole new world of possibilities for them as a company. I've seen Lars on numerous occasions looking at the DD2 suggestion thread. I'm sure we as fans will be very pleased.
I love Kotor, and it was a great game, but for different reasons. It was a licensed property with a terrific presentation and thousands of wonderfully voice-acted lines. The fact that it was an authentic Star Wars experience also played a huge part in its success. If Kotor had just been a generic Tolkien RPG, it would not have been as good. The interface was terrible when compared to gamees like Neverwinter Nights, Temple of Elemental Evil, and Divine Divinity. Kotor still would have been a lot better if the interface had been designed for the keyboard and mouse, and not analog stick+buttons. The game definitely suffered from its porting from the X-Box (Although you could make the argument that the production values wouldn't have been as good, since the X-Box sales would be needed to fund the professional voice acting, etc).
Plus, Divinity is not Kotor, and I don't want another Kotor. I have yet to see a PC franchise that didn't get worse when it was moved to consoles. Deus Ex, Thief, Ghost Recon, etc. Keyboard and mouse are a huge asset to any RPG. Customization of hotkeys and pointing and clicking are essential. Any good RPG interface has to be built around that, unless they simply remove features from the game to make it shallow and simple.
My opinion, at least. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />