Quote
People today are never satisfied anymore.
How does that saying go... about a given horse and it's mouth.
And about that dog and always finding a stick.
The shots look great.
And that's what it's all about. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Besides, now this is turning into something that belongs in the RPG games section of the forum.
85 to 90 % of gamers prolly won't even notice most of the details. Couse they'll be to busy gaming.
<img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


u're right on the money, Seth. if i want details, it's not in photorealism or proportionality of things & such but more into the context & relationships (between characters, things, events).

let's just say i have reservation on too much graphical emphasis.

as for interfaces, yes i am not a fan of console interfaces but KOTOR works well. i find it easy to navigate & it is seamless to the whole outlook of the game while large enough to make it easy to see. since Larian is into pure 3D now, i hope they make the interface more effective by utilising 3D capabilities such as variable transparency, T&L etc.

i do hope that the PAUSE button stays in all Larian games as that is the most helpful feature in any situation.


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......a gift from LaFille......