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apprentice
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apprentice
Joined: Aug 2003
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I'm a little dissapointed with the XMas screenshot - while they made excellent use of SpeedTree, it's the ground texturing and those rocks that bother me. The ground texture doesn't seem to be taking use of the parallax mapping and neither does the rocks. Another thing is that the rocks on the ground have a very HIGH polycount as opposed to the large boulders - neither even seem to use bumpmapping or anything to give them a 3d look. I do not believe they are using any form of dynamic lighting either?
Anyway, it looks great but it doesn't seem like there was too much further work on the graphics engine they are using since they posted their first screenshots over 6 months ago, and that they are not using their current engine to it's full potential.
Zephyr, God of the West Wind.
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veteran
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veteran
Joined: Jun 2003
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I'm a little dissapointed with the XMas screenshot - while they made excellent use of SpeedTree, it's the ground texturing and those rocks that bother me. The ground texture doesn't seem to be taking use of the parallax mapping and neither does the rocks. Another thing is that the rocks on the ground have a very HIGH polycount as opposed to the large boulders - neither even seem to use bumpmapping or anything to give them a 3d look. I do not believe they are using any form of dynamic lighting either?
Anyway, it looks great but it doesn't seem like there was too much further work on the graphics engine they are using since they posted their first screenshots over 6 months ago, and that they are not using their current engine to it's full potential.
i would like to say 'yet' to your comments as i think Larian is still in the learning process & who knows, maybe they also factor in the wide range of computer performances so they have to balance performance against eye candy. the way i see it, hardware T&L is just for looks only unless it's utilised in gameplay as how it's done in Deus Ex or Oddworld (light & shadow).
![[Linked Image from i3.photobucket.com]](https://i3.photobucket.com/albums/y72/tingtongtiaw/jang_sig.png) ......a gift from LaFille......
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veteran
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veteran
Joined: Mar 2003
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What's parallax mapping anyway ?
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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veteran
Joined: Mar 2003
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Just look at the Elder Scrolls IV Oblivion screenshots, the engines are pretty much the same, each company might have tweaked them differently but they have the same possible features. more info: www.gamebryo.com
It's one of these days...
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member
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member
Joined: May 2004
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Amongst other things, the ground texturing system is still work in progress, this screenshot is not representative of the visual quality of the final game <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
AlrikFassbauer : parallax mapping is one of the techniques used to fake relief on a flat surface, just like bump mapping, but one step further.
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veteran
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veteran
Joined: Jun 2003
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Amongst other things, the ground texturing system is still work in progress, this screenshot is not representative of the visual quality of the final game <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Yep but what is the final game you are talking about ? <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> Barta
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veteran
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veteran
Joined: Mar 2003
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It's one of these days...
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member
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member
Joined: May 2004
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Yep but what is the final game you are talking about ? <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> A frogger clone, but don't tell anyone <img src="/ubbthreads/images/graemlins/shhh.gif" alt="" />
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veteran
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OP
veteran
Joined: Nov 2003
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<img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" />
a frogger with crossing Orcs?
<img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Das Ganze ist mehr als die Summe seiner Teile(Aristoteles) Aber wenn man das einzelne nicht mehr beachtet, hat das ganze keinen Sinn mehr (Stone)
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veteran
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veteran
Joined: Mar 2003
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Okay, thanks. I understand now. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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old hand
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old hand
Joined: May 2004
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thank you very much larian! A good thing my pc works again <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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Chronicler
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Chronicler
Joined: Oct 2003
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Been away for a while haven't you?
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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old hand
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old hand
Joined: May 2004
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yeh, I didnt had a working pc for almost a month...and that in the christmas vacation and a week of being sick... not very nice...
anyway, glad to be back <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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Chronicler
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Chronicler
Joined: Oct 2003
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Why is everybody always sick during the holidays? <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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old hand
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old hand
Joined: May 2004
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naahhh, i wasnt sick during the holidays, i was schoolsick the week after <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />
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Chronicler
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Chronicler
Joined: Oct 2003
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naahhh, i wasnt sick during the holidays, i was schoolsick the week after <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> A strategic choice <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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veteran
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veteran
Joined: Apr 2003
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those screenshots are very nice.....and when may i ask, is there going to be any more information about the upcoming "blockbuster" <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
<img src="/ubbthreads/images/graemlins/alien.gif" alt="" /> .....and i changed my sig........ <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />
[color:"#33cc3"] Jurak'sRunDownShack!Third Member of Off-Topic Posters Defender of the [color:"green"]PIF. [/color] Das Grosse Grüne Ogre!!! [/color]
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journeyman
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journeyman
Joined: Jul 2003
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Those screenshots do indeed show the change from previous games. The graphics are nicely done! Congratulations! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
I was wondering when a new game will be released. Perhaps, the threads are burried somewhere underneath the many new ones <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
I am definitely looking forward to the latest from Larian. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
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veteran
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veteran
Joined: Jun 2003
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<img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" /> welcome back, Gia. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
![[Linked Image from i3.photobucket.com]](https://i3.photobucket.com/albums/y72/tingtongtiaw/jang_sig.png) ......a gift from LaFille......
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old hand
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old hand
Joined: May 2004
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I am looking forward to it too. Release of the game? the most irritating answer i often see: When it's done.
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