Something that bothered me about Beyond Divinity was the voice acting for the characters. *Cough*DEATHKNIGHT!*Cough* In fact, my game came to a halt when the posessed paladin practically said 'What are you doing?! Oh- but now I know better!' It may just be me, but awkward phrasing and too much emphasis in speech kills a game. I mean, it gets the point across... but couldn't they do it in a more realistic way..?