As always, Raze, thank you for your useful response. I oughta just begin my posts with, "Dear Raze..." lol... <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />
Thanks for letting me see the other side of the coin, as it were. I figured that there weren't 47 patches, but I also didn't realize 1.2 & 1.3 were foreign language releases. That's makes things a bit more understandable, as does the explanation about effort/reward on the programmer's part.
Still, though, seems a few of the larger glitches I have read about ought not to have been able to get past the front door, i.e. lockpick skill not working?!? You telling me that none of the beta testers didn't think to try to pick the lock on a door or barrel? On some of the minor frustrations, I say, "ok, I understand no one thought of that, or didn't have my computer configuration", or whatever, but if you advertise a skill in the instructions, the game had best dang well have that skill up and running right out of the box when I start to play, you know?
Please don't get me wrong, as I stated before, I really like this game, these are just a few observations I have made.