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Jade Empire was developed exclusively for Xbox. I assure you, it's control scheme wouldn't work well on PC.


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The controls are more or less the same as Knights of the old republic(Jade Empire)...

DS2 eh, what a multiplayer game this will be. I'll have it at the weekend if it's out. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />



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i guess it will take a bit longer before its released in europe. or is it released in europe to?


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whats the US release date?

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Yesterday was the... 17 August... That means the releasedate in the US was the... 17 of August...

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15 more days to go here. The brits are last in line for eveything <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />


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so i guess it will come out the same time in belguim as in the united kingdom, right? if it is its also 15 days for the belguim people!(we are not last in everything, haha)


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u forgot poland. <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />

actually asia together with africa will be the last. in fact, most of the time, not at all. unless u count pirated versions as release.


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do they even have computers in africa? or even electricety? wow, they are really getting in to us. in a couple of years they even will be smarter than us, like where smarter then americans(no offense, its just true).


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Well I am now playing the demo. I like it and it has great feeling and atmosphere.

But:

I don't get the feeling of freedom. Can you move the camera over the world or is it locked on your character? Are there open plains or are they all located between cliffs making corridors.
Skill system is good and very intuitive but not a whole lot of difficult choices. You are discouraged from creating a "jack of all trades" (but since it's a party you can specialize one char into one of the classes).

But here comes the greatest negative point of em all.

I hope this gets fixed in the full version: 1280*1024 max resolution!!!!! Sacralidge I demand 1680*1050. What kind of mid-evil times do we live in. <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

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u forgot poland.

Kudos this warrants me to post a "You forgot Poland" picture
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http://www.youforgotpoland.com/



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and now the things that are good please, cause if you only say the bad things that isnt really encouraging.


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Well the grapics are neat, gameplay is suberb. it's a fun game. The story from what I've seen is great. That about sums it up. I will buy it.

Need more time playing it before I can sum up new things. but don't get me wrong it's a great game. It feels good. It's those little things you know. You can't put your finger on them but without them the game wouldn't play the same.

Last edited by Morbo; 19/08/05 01:31 PM.

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oww, allright. thats encouraging, now more people are intrested in it.
(includin me)


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The controls are more or less the same as Knights of the old republic(Jade Empire)...

It has real-time combat which is different from KotOR. Whereas in KotOR mouse support would've been useful, it's a different case for Jade.

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I don't get the feeling of freedom. Can you move the camera over the world or is it locked on your character? Are there open plains or are they all located between cliffs making corridors.
Skill system is good and very intuitive but not a whole lot of difficult choices. You are discouraged from creating a "jack of all trades" (but since it's a party you can specialize one char into one of the classes).


Hey Morbo,

Nope, you cannot move your camera from your character.
After the 'rainforest' dryad forest you are in a desert. I wouldn't call it exactly open plain but the areas are definitly wider than in the forest.
Those maps feel like shooter levels eh? <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Yes, the skill tree is definitly one of a party based game: I am currently playing a battle mage and looks like I'd better to stick to one element (Fire, Air, Death et cetera) [Ice is Nature Magic] and possibly curses.
I believe there are some balance issues: I am unable to explain why I had more trouble playing as a party (Warrior, Archer, Archer and a Dire Wolf cub) than I have playing a solo mage.

On the other hand, I like the addition of pets. Dire Wolves are powerful, fast and look fierce. It's the last living thing to die in my party.
I like the mage's weapon: Census. It's a good idea, after all why do I need a damaging weapon if all I do is casting?
Some quests are entertaining, there are dozens of sidequests and the whole game has challenge. It's not impossible but has it's moments.
I'd give DS2 a 4/5 score. A good game but nothing new.


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Nice to hear the locations will open up. Too bad it doesn't go as far as GTA. Thats no rpg but the worlds they create. I've always wanted them in a rpg.

Damm I went out alone and did not realise I could have bought animals


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Well I've been playing it some more and I must say I am hooked. The party aspect is superb. You don't have to watch out after your party too much, just make sure there health is good. The environments are getting bigger (tough I don't think it will give you the same freedom as <img src="/ubbthreads/images/graemlins/div.gif" alt="" />). But you have the advantage there aren't many places to get lost. The respawning of monsters is great to let low level party members level up. I do find the village a bit annoying with the bridges and you don't have a global view on the map.

example: I want to go to the inn. if you haven't been there before you can realy spend a long time looking for it if the map was a bit zoomed out you could easily seen its in the north east corner (or what ever corner it is)

I must say I love the skill system. you choose passive skills that unlock active ones. I used to always put my skill points in active skills. but here it force you to choose passive. Now I realise how powerful the passive skills are.

The merchant stuff is also fun. With stuff for different classes (a sort for different classes would have been nice.)

Even though theoreticly the chars are classless you stay with your melee char and don't transform him into a mage. This means your melee char will wear melee armour and your mage a robe. In other RPG I often had a Mage/ranger or Melee/mage char and you would have a char that is a mage wearing heavy armour. In DS2 that is not the case.


A must buy for every one. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

By the way what is the best way to distribute skill points chose 1 branch or several.

combat magic exists of fire lightning ... is it best to put it all in fire or lightning or distribute it between the 2??

same with melee. with shield / dual wield / 2 handed . Specialize in 1 tree?

Last edited by Morbo; 21/08/05 04:04 PM.

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Tomorrow ill get myself the game so ill can play to. Looks a great game. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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Cleglaw's Prediction

To begin with you will think it is a great game. You will finish the SP mode with 1 or maybe 2 different party configurations. Boredom will creep in. You will realize that the game makes your parties too easy to control. You will tire of the poor AI of the monsters. You will realize item classification system leaves something to be desired. You will yearn for more RPG than the game gives.


The question is not, Can they reason? nor, Can they talk? but, Can they suffer?
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i downloaded the game, its quite good, nice graphics, nice storyline and like pure hack&slash, and that stays like that for a while.
overall i think i would give it a 8,5


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Cleglaw's Prediction

To begin with you will think it is a great game. You will finish the SP mode with 1 or maybe 2 different party configurations. Boredom will creep in. You will realize that the game makes your parties too easy to control. You will tire of the poor AI of the monsters. You will realize item classification system leaves something to be desired. You will yearn for more RPG than the game gives.


That's why I download it <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />.

Übereil


Brain: an apparatus with which we think we think.

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