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I don't like to repeat my self again, but basically it's to me like that :

- Publishers are interested in money, not in gamers
- therefore they have a tendency to sell what sells
- and that is Action-RPGs

That's all.

And that's in my opinion the reason why we won't see games like Wizardry or PS:T for a looong time now.


Uhm .... correct me if I'm wrong. Aren't the two games you mentioned also action-oriented RPGs? Have you ever imagined what PS : Torment would be like if there were no battles in it? There would be no reason for character development at all. Besides, what's wrong with action RPGs? They're fun! For me, no fighting, no play. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

It's commonsense that publishers are concerned about making as much profit as possible. They need the money to work on their future projects and to survive in the business. Next time you're in a game store and see this endless array of violent games, don't blame the publishers/developers. They're there because that's what the majority of gamers want.

Just my two cents. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />