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The last RPG I found worthy? Jade Empire. I loved every single second of it and rushed the later parts because I really wanted to see how it all would end. Every location of the game was memorable and each NPC had unique traits.


Damn you Bioware for not releaseing it for PC, damn you! <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />

I'll have to make do with that I think we have somewhat different taste...

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I believe I already mentioned that the actual length of modern-day games (and especially RPGs) is decreasing very quickly. You all played BG II and you know that 20 hours of gameplay is nothing when talking about this game. Take a modern title. Fable? 20-33h. KOTOR? 15-20h. Jade Empire? 11-27h. This I don't grok.


Agree, and I don't like it. A game shouldn't be too long, but they're getting way too short nowadays. Another sign that the RPG genre is disappearing, soon the games will be no time at all <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />!

�bereil


Brain: an apparatus with which we think we think.

Ambrose Bierce