For the record, Jang: KotOR is storybased, not actionbased <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />. KotOR's fighting was too easy by the way, and the story was a bit too simple (at least when you got your force powers, round lvl 12 you killed anything and everything in a few rounds. Final battle not included here, that one was ridiciouslly hard IMO). And so was the quest. It felt like they "stupified" the game on purpouse to reach a bigger audience...
Übereil