(Note: I quit playing for a week or so, but now I’m back into it. I’ve got past Fergus and a few gangs of guards without any trouble.)
Wanting to complete the game comfortably (I’m playing “Very Easy"), I have two questions.
1) My level-four DK has done so well with his poisoned bow, I’m thinking of forgetting entirely about making him a spellcaster. So my first question concerns the importance of mana and intelligence. Right now he has only one point of intelligence. I would rather not spend any more points on it, but I’m afraid to completely ignore it.
2) My level-four hero has picked up enough armor to serve as front line. I certainly want him to use a single-handed weapon with a shield that can be charmed. But I’m undecided between a dagger and a sword. Though a sword does more damage, its penalties for accuracy-speed-initiative are more than twice those of a dagger. Also, with an agility-focused dagger my hero can ignore his strength attribute once it gets to up to 50. Would I be a fool to focus on using a dagger as my bread-and-butter weapon? Is there some awesome single-handed sword out there that I really do not want to miss out on? <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />