Read the Gamespot preview and:
First of all, the developer Obsidian Entertainmen was formed (and contains) several members from Black Isle, one of my favorite gamedevelopers of all times.
Next:
We sat down with Obsidian president Feargus Urquhart, who was understandably guarded with details. If nothing else, the studio will attempt to capitalize on the greatest strengths of the original Neverwinter Nights--a game that had both a compelling single-player campaign and powerful editing tools to create custom adventures. But Urquhart added some cryptic remarks about how his own highly experienced staff not only has worked on RPGs for years, but has also played RPGs and observed the "direction in which role-playing games have been heading." Urquhart suggested that in some cases, classic RPGs may have more compelling features than more-modern games that have perhaps gone off in divergent directions.
Sounds nice. Let's hope it's the story/characterinteracion and not the sucky gameplay <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />.
Eurogamer mostlly previewed the toolset. They said SPRING 2006, and that isn't that far off... Yes, I'm getting the game! It seems interesting...
Reading the IGN-preview. It's longer, and therefore more detailed. Some interesting facts. And it's set, I AM getting the game.
By the way, it was Obsidian and not Bioware that made the only Bioware games I've really liked (meaning the KotOR-titles).
Übereil