I don't play an RPG because there's so many things you can do. And I don't play them in order to be able to grow my own in-game carrots either...

I play them because I want to experience a story. And to that I want to develop a character and play through some fun and varied quests. Add in the occational joke, some interesting NPC's and an opportunity to be the good guy who stands up for your principes for once (or alternativelly burns everyone his dog <img src="/ubbthreads/images/graemlins/devil.gif" alt="" />), and you have the stimulateing escape from reality I'm looking for.

What RPG's fail to do these days, is to execute these things (maybe apart from the good/evil aspect), and instead they try to replace them with combat. Instead of haveing to figure something out (by scouting for clues in your surroundings and by talking to NPC's) you'll have to hack through endless hordes of creeps. There's a reason I play RPG's and not FPSes (and it's mentioned above), so when I DO play an RPG I don't want it to be an TPH (third person hacker <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />). Unfortunantlly it's those TPH's that sells <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />.

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce