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Last edited by AlrikFassbauer; 06/08/07 05:36 PM.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Joined: Mar 2003
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To make sure it doesn't become forgotten <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> : A weird thread. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Found this interesting (talked with members of it at the board games and RPG fair in Essen, Germany) : http://www.ardorhouse.com
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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Joined: Mar 2003
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"Hidden evil", an traditional, rather old school, party-based RPG - programmed in Flash ! http://www.rpgwatch.com/forums/showthread.php?t=2969If you try this out, please give him the needed feedback. Thank you.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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OP
veteran
Joined: Mar 2003
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When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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OP
veteran
Joined: Mar 2003
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When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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OP
veteran
Joined: Mar 2003
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When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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old hand
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old hand
Joined: Jun 2003
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Damn, space siege sounds even more boring then Dungeon Siege was...
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You should really, really, really read this : http://www.quartertothree.com/game-talk/showthread.php?t=42663It's about the development and the release of Titan Quest. I quote the (to me) most embarassing part of it (highlighted letters by me) : One, there are other costs to piracy than just lost sales. For example, with TQ, the game was pirated and released on the nets before it hit stores. It was a fairly quick-and-dirty crack job, and in fact, it missed a lot of the copy-protection that was in the game. One of the copy-protection routines was keyed off the quest system, for example. You could start the game just fine, but when the quest triggered, it would do a security check, and dump you out if you had a pirated copy. There was another one in the streaming routine. So, it's a couple of days before release, and I start seeing people on the forums complaining about how buggy the game is, how it crashes all the time. A lot of people are talking about how it crashes right when you come out of the first cave. Yeah, that's right. There was a security check there.
So, before the game even comes out, we've got people bad-mouthing it because their pirated copies crash, even though a legitimate copy won't. We took a lot of [nocando] on this, completely undeserved mind you. How many people decided to pick up the pirated version because it had this reputation and they didn't want to risk buying something that didn't work? Talk about your self-fulfilling prophecy.
One guy went so far as to say he'd bought the retail game and it was having the exact same crashes, so it must be the game itself. This was one of the most vocal detractors, and we got into it a little bit. He swore up and down that he'd done everything above-board, installed it on a clean machine, updated everything, still getting the same crashes. It was our fault, we were stupid, our programmers didn't know how to make games - some other guy asked "do they code with their feet?". About a week later, he realized that he'd forgotten to re-install his BIOS update after he wiped the machine. He fixed that, all his crashes went away. At least he was man enough to admit it. So - that's a REAL lesson on piracy ! And one that had a DIRECT impact on the closure of Iron Lore (makers of Titan Quest) !
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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I don't know how these checks where displayed, but apparently (since pepole thought they were crashed) it wasn't clear enought that they "crashed" due to failed securitychecks. Not haveing the game fail on securityreasons right away is sneaky, but to me it seems like they outsmarted themselves. If you download a game and it crashes, it's a no brainer that a lot of pirates will be talking about how buggy the game is, at least if it's not obvious that it crashed for security reasons...
(Not saying piracy is right, but it IS part of the industry, wether you like it or not. The sooner the inustry realises that and start working around that instead of doing futile tries to fight it, the better for them.)
Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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it's a no brainer that a lot of pirates will be talking about how buggy the game is, at least if it's not obvious that it crashed for security reasons... To me, this is just proof how dumb pirates are. They just didn't think of the possibility it could be security checks. They wanted the game clean, free from EVERYTHING. That's why someione broke in BEFORE the retail: I assume this hacker assumed that the game wouldn't contain security checks that early (before retail).
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Joined: Aug 2004
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To me, this is just proof how dumb pirates are.
They just didn't think of the possibility it could be security checks. If threre's no indication that it's a security check then what's most likely, security or bug? Especially given how bugfree most games of today are on release... Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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Joined: Mar 2003
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If threre's no indication that it's a security check then what's most likely, security or bug? Especially given how bugfree most games of today are on release... This is exactly the thought that led the pirates into believing Titan Quest was bug-infested ...
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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Joined: Aug 2004
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This is exactly the thought that led the pirates into believing Titan Quest was bug-infested ... ...And the devs really should have seen something so obvious comeing! Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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veteran
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Joined: Mar 2003
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When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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enthusiast
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Joined: Feb 2008
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(Not saying piracy is right, but it IS part of the industry, wether you like it or not. The sooner the inustry realises that and start working around that instead of doing futile tries to fight it, the better for them.)
Übereil [/quote]
Here in Indonesia, the government keeps on putting TV commercials, banners in the streets, even billboards encouraging the people to fight piracy, but the entire country is full of piracy! A newspaper survey said we are 3rd place in the world, I think we're definitely first! <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> Piracy IS the computer/video game, music, and movie industry in INDONESIA! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
"Oh Lord, how long will the search go on?"
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Chronicler
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Chronicler
Joined: Oct 2003
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I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
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Joined: Mar 2003
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An extremely interesting out-look into the future of gamingSnippet: All a console is is a giant DRM device.
A console's job is not to enable you to play games, but to stop you from playing games you didn't pay for.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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enthusiast
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enthusiast
Joined: Feb 2008
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WOW! That was pretty neat, thanks Alrik! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
"Oh Lord, how long will the search go on?"
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