A few days ago I had a rather weird idea :

We all know the rune-words from Blizzard. They enhance weapons.

I don't like "borrowing" ideas, but changing might not be bad. So I distorted this concept a bit : Why not develop things that act - put together - like rune words, but with the difference that they affect not the weapon or armor, but instead the body ?

Magic woven into runes (Rivellon pendant : Charms) : A combination of charms affects the body, for example a certain combination makes a character stronger. Nothing else. Spiritual bonusses (boni) could be good as well (for example spiritual resistance against spells, or spiritual enhancement for speaking spells - would imply that a certain spell has a kind of "level" needed by its weaver or it cannot be spoken - in other words : The speaker must reach/have a certain level of spiritual strength to be able to speak or weave a spell - the more complex the spell, the higher the level of spiritual strengh needed should be).

The difference from Blizzard would be that it doesn't effect objects (armor, equipent), but the body/mind. I think that would be fairly new.

Such a difference - body made stronger - should imho be visible in the display of the character, then. And when the charm is taken off, the body should "shrink" then, again. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

A single charm of that sort should give a bonus, then, but a special combination should give a special (set of) bonus. One bigger bonus or a combination ofd several bonusses (boni).

That's my thought. I hope I didn't write it too complicated. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Alrik


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