Summoning dolls - agreed, make it so that you can perform certain spell on them so you can get a different class.
Skill system - for weapons yes..magic i dont know but for non-combat skills no, <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> skill system is more than adequate.
Weapons-slashing- speed,double damage,critical blow,accuracy..each has a max level of say 4.
So 16 points in your prefereed weapon and the rest on other skills.
If the max level is say 10 most people like me will just invest in those boostables and thus spend 40 skill points on them instead of say other skills.
I feel it would be a pity to invest so much in the main weapon skill and not on the other skills so we need to discourage too many boostable levels.
I like the different races idea <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Dark elves are mentioned in the <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> game.
It would be interesting to have say a disguise like <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> Act 1 so you can walk amongst them..assume the Dark Elf village was underground,like the Dwraves but not made of stone but of say tree roots and vegetation.
More deathknights!!!
Damian is back..there must be more of his followers around!!