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Some heros may have special abilities that affect other heros as well, so you may be able to combine their efforts.

Do you already have any ideas for some of those special abilities?

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Maybe there's a way for party-vs-party combat. Got any ideas?


One of my ideas: Let's say your party contains 4 heroes, but you decide to only use 3 of them, cause the fourth one has already taken to much damage. Then you first need to take 2 extra cards from a deck. you put those at the card you will attack (the encounter card IIRC), now you can flip all three cards, and you throw with the dice to decide who has the first strike. you need to throw 6 times.(3 times for your heroes, and 3 times for the encounter)
the one with the highest amount can give the first strike to an opponent at will. then the best of the opposing time can strike, then the second best one of the first team, then the second best of the opposing team, the last one of the first team, and the last one of the opposing team.

Edit: here's an example of my idea:
you have a party of a Warrior, Wizard, Thief and another Warrior.
You don't wanna use the first warrior cause he hasnt much will left. so your Wizard, thief and other Warrior remain to use as attackers. So you decide to use them all, so you can get a lot of treasure and xp at a time.So the encounter you wish to attack must be joinend by 2 additional cards from a deck.

you throw a dice for your Warrior: 2. His stealth 2+ 2=4
you throw a dice for your Thief : 5. Let's say a thief's stealth is 4.4+5= 9
you throw a dice for your Wizard : 6. Let's say his stealth is 1. 1+6=7

you throw a dice for encounter 1(zombie) :3 Stealth 0+3= 3
you throw a dice for encounter 2(rat) :4 stealth 1+4= 5
you throw a dice for encounter 3(skeleton):1 Stealth 0+1= 1

Your thief has the highest sneak, so he can go first.
Then the opponent may attack. the Rat has 5 so he can go first.
Then your Wizard can attack (7).
After that the Zombie has his turn.
Then your Warrior may hit.
The last one if for the skeleton.
If not all members of a party are defeated, the Thief may go again, then the rat, then the Wizard. When someone dies the place remain as they were. lets say the rat dies, then the Wizard can go directly after the Thief.


Another way is to aid all the Stealth points of one team, and the team with the highest amount can go first.
so your party has: 4+9+7=20
the enemy has: 3+5+1=9
you go first.

Last edited by isorun; 24/04/06 04:00 PM.

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