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nice ideas. A suggestion: Thief special power: roll the stealth skill, and if you get higher then the encounter you can just steal the treasure, whitout needing to attack (but you don't get the xp)

Maybe a slight reword: "If the thief rolls a higher stealth than all opponents, she can collect and use the treasure before starting this encounter." This would give you a boost for the current encounter that you wouldn't have otherwise, but still requiring you to defeat it.

Another one I thought of for the thief (taken from Dungeons & Dragons): "Use an action point to attack and automatically hit an opponent who has not yet had a turn, giving an additional 1 Strike."

What are your thoughts on those two?

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Maybe they all attack who needs the most strikes to kill. (so actually the one with the most health left. that is what would i would do, take out the toughest one first, then go to the second strongest when the first one is defeated.)

Sounds good. I was thinking that some encounters might not be realistic this way. Perhaps write simple instructions of each card. "Goblin attacks hero with lowest Defense." "Warlock outsmarts hero with highest Attack." Some could be a little more complex. "Trapped Door outsmarts hero with lowest Smarts that tackled it since the Trapped Door's last turn." This means the door can only hurt someone trying to open it, as is realistic. If no one tackles it, it does nothing.

This wouldn't make the game complex. Because this instruction is written on each card, you simply read it as you come to that card in the queue.

What are your thoughts?

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never played the dungeon and dragons games so...
The decision of Will/Health and Strikes/Damage is up to you.
Persuade, well i don't know. But I prefer outsmarting more, so persuade could be more of an option i think.

Yeah, I agree that pursuasion doesn't fit this idea anymore. Let's drop it. "Health" and "Damage" seem like a better way to go as well. I'm thinking that "Speed" might be a better term to use than "Stealth", especially if it's just to determine who goes first.

And as far as I'm concerned, this is our project (and anyone else's who'd like to join.) <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

What setting do we want to use? There's the obvious choices of fantasy, modern, sci-fi and horror. There's no doubt others too. My vote would go with sci-fi or fantasy, but I'm open to other ideas.