Thoughts on treasure:
Every encounter rewards you with a treasure. Some of these treasures are equipment that give you skill bonuses and other special effects. The rest of the treasure is gold and jewels. Every treasure has a Value. When you complete a maze and go to town, you can sell treasure in exchange for other treasures and healing. You can buy any treasure that you did not find in the maze (ie. you can look through what's left and pick and choose) by selling your treasures of equal Value. Healing costs 1 Value per Damage.
We will make sure there are treasures with small Values so the heros can always get correct change.
What do you think?