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How much advanced is interaction with NPCs? Are there branching dialogues? Do they react according to your appearence/reputation/fame or past actions and dealings with them? Do they recognize changes in the world? How much dynamic is the world? How much can you influence the game world? Can you buy a house? Can you steal? Can you join guilds? Are there mini-games? Or is there something like gambling or other?


How higher your reputation how more the people like you.
you can buy only one house. its nothing special.
Yes you can steal, Pick Pocket is a skill
You can join the thieves guild, and IIRC some others to.

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How much nonlinear is the game? How big is the gameworld? Can you go wherever you want whenever you want and do whatever you want? How much nonlinear are quests? Can you complete them in multiple ways? Can you influence NPCs reactions if you complete quests for them?

Its a VERY big Game World
There are multiple outcomes for the quests, and some quests raise or decrease your reputation.

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How much interactive is the world? can you pick up and/or carry everything? Is there something like crafting, create your own potions, etc.? How many quests are there in the game? How long is the game?

You can create your own potions.
There are a lot of quests.
GameLength depens on the quests you follow (main story or not) Let's say a minimun of 40 hours or so.

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How much replay value is there? In how many ways can you play the game?


You can choose from three types of Classes, so if you want to play them all three is the minimum.
You will always find a new quest so...


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