Well, thanks. The picture looks a bit clearer now. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Beyond Good & Evil initially didn't run on AMD processors at all - too much use of SSE then, I suspect. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> (At that time.)



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch